

It is the sixth original 3D platform game in the Super Mario series and the sequel to Super Mario 3D Land (2011) for the Nintendo 3DS.

Bowser's Inside Story ( + Bowser Jr.'s Journey).The Thousand-Year Door ( Paper Mario 2 Demo).Super Mario 64 ( iQue Prototypes, 64DD Version) Super Mario World 2: Yoshi's Island ( Prototypes).Super Mario World ( Localization Prototype) DownRiverStage - World 1-4 - Plessie's Plunging Falls.KinopioBrigadeTentenStage - Captain Toad Goes Forth.RouteDokanTourStage - World 6-1 - Clear Pipe Cruise.The string exists beside the internal names of some used levels. The executable file, RedCarpet.rpx, also refers to a removed stage. TestUchidaBunretsuStage03 - "BossBunretsu" and "Bunretsu" refer to Motley Bossblob.TestMCLPlayerStage - "MCL" might stand for Mox Co., Ltd., one of the companies listed in the staff roll.TestIwasaArrangeBossParade02Stage - "ArrangeBossParade" is World Flower-12 - Boss Blitz.the camera intro in World 1-1 - Super Bell Hill. TestMiyamaStartEvent - "StartEvent"s are camera movements or sound effects that are played at the beginning of a level, e.g.TestMusaShisakuDaysStage00 - It is unknown what "ShisakuDays" refers to.

TestMurataTuccondorStage - "Tucconder" refers to the Conkdor.TestShiraiUraJumpFlip - "Ura" can mean "Another" and "JumpFlip" refers to the Flip-Swap platforms.TestIwasaYokoScroll01Stage - "Yoko" means horizontal, so "YokoScroll" might refer to 2D or auto-scroll sections.HosakaChikachikaAZone - "Chikachika" refers to the Beat Block.TestYamaguchiDokanStage - "Dokan" refers to the Warp Pipe.TestYamaguchiDoubleMarioStage - "DoubleMario" refers to the Double Cherry.Many of the level names have staff names in them. However, this does not apply to every single level, as there are 40 unused test stage strings located in this file. Located in /SystemData/MemorySystem.szs is a file named ml that defines heap sizes for levels.
